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#1 - 2005-9-16 13:52
![](/bbs/customavatars/m/1.jpg)
Nintendo中国专题站 ![Open in new window](/bbs/images/common/o_in_new.gif)
jun4rui
=================================================================================
下面是转了TGFC - Ashley的翻译
![](http://tgfcer.com/club/usericon/Ashley.jpg)
《=Ashley,
------------------------------------------------------------------------------------------------------------------------
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nintendo2.jpg.jpg)
华丽地被岩田社长的话感动,山内是真神,选岩田抛弃荒川的真谛偶好像有点了解了 岩田社长把这个双节棍(哼哼哈嘻,我只用 双节棍)称为FreeStyleControl。现有的游戏遥控器把会碰和不会碰的人很明显的被区分开来了。但是电视的遥控器谁都会去用去,为什么会有从 来不去碰游戏的控制器的人呢?看到游戏控制器就觉得好像很难操作的人应该不在少数,要去摸一下的冲动也不会被激发。像NDS这样谁都可以从同一条起跑线上 去开始享受快乐的设备非常的重要(双脑,逆天狗热卖不是没有道理地),现在这个革命手柄就能解决这个难关。双节棍状的FSC,确立了用第一人称直观操作方 式,谁都能轻易上手谁都能乐在其中,社长说非常有自信让这样的方式来操作塞尔达变成一件超级快乐的事情。 从Famicom 的十字和AB键开始,提出N64的模拟遥杆的理念,然后带来NDS的触摸屏和语音入力,到现在2005年FSC的热烈发表,任天堂始终贯彻在扩大游戏人口 的命题下不断研发结出累累硕果。前有NDS的优异表现,同社的台式机自然也不能落后,革命的手柄必将颠覆游戏业界席卷全球。 ------------------------------------------------------------------------------------------------------------------------
=================================================================================
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nintendo3.jpg.jpg)
▲摇摇就能控制的神奇体验
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nintendo4.jpg.jpg)
▲手柄的前端是指向装置
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nin8.jpg.jpg)
▲色彩也是很丰富的哦
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_ni2.jpg.jpg)
▲牙医?
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_ni3.jpg.jpg)
▲钓鱼?
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_ni4.jpg.jpg)
▲做菜?
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_ni5.jpg.jpg)
▲啊,这里响起了超级马里奥的音乐,难道是用这个控制跳?
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nintendo1.jpg.jpg)
▲下面的扩展端口可以接外设的哦
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nin7.jpg.jpg)
▲背面
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nin10.jpg.jpg)
▲例如左手控制视点,右手当手电在黑暗中探索
![Open in new window](/bbs/images/common/o_in_new.gif)
jun4rui
=================================================================================
下面是转了TGFC - Ashley的翻译
![](http://tgfcer.com/club/usericon/Ashley.jpg)
《=Ashley,
![](http://saicn.com/bbs/images/smilies/icon_smile.gif)
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nintendo2.jpg.jpg)
华丽地被岩田社长的话感动,山内是真神,选岩田抛弃荒川的真谛偶好像有点了解了 岩田社长把这个双节棍(哼哼哈嘻,我只用 双节棍)称为FreeStyleControl。现有的游戏遥控器把会碰和不会碰的人很明显的被区分开来了。但是电视的遥控器谁都会去用去,为什么会有从 来不去碰游戏的控制器的人呢?看到游戏控制器就觉得好像很难操作的人应该不在少数,要去摸一下的冲动也不会被激发。像NDS这样谁都可以从同一条起跑线上 去开始享受快乐的设备非常的重要(双脑,逆天狗热卖不是没有道理地),现在这个革命手柄就能解决这个难关。双节棍状的FSC,确立了用第一人称直观操作方 式,谁都能轻易上手谁都能乐在其中,社长说非常有自信让这样的方式来操作塞尔达变成一件超级快乐的事情。 从Famicom 的十字和AB键开始,提出N64的模拟遥杆的理念,然后带来NDS的触摸屏和语音入力,到现在2005年FSC的热烈发表,任天堂始终贯彻在扩大游戏人口 的命题下不断研发结出累累硕果。前有NDS的优异表现,同社的台式机自然也不能落后,革命的手柄必将颠覆游戏业界席卷全球。 ------------------------------------------------------------------------------------------------------------------------
=================================================================================
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nintendo3.jpg.jpg)
▲摇摇就能控制的神奇体验
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nintendo4.jpg.jpg)
▲手柄的前端是指向装置
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nin8.jpg.jpg)
▲色彩也是很丰富的哦
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_ni2.jpg.jpg)
▲牙医?
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_ni3.jpg.jpg)
▲钓鱼?
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_ni4.jpg.jpg)
▲做菜?
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_ni5.jpg.jpg)
▲啊,这里响起了超级马里奥的音乐,难道是用这个控制跳?
[color="#0000a0"]
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nintendo1.jpg.jpg)
▲下面的扩展端口可以接外设的哦
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nin7.jpg.jpg)
▲背面
![](http://www.famitsu.com/game/event/2005/09/16/h-264_43489_nin10.jpg.jpg)
▲例如左手控制视点,右手当手电在黑暗中探索
#2 - 2005-9-16 13:53
![](/bbs/customavatars/m/1.jpg)
Nintendo中国专题站 ![Open in new window](/bbs/images/common/o_in_new.gif)
jun4rui
再来看看“革命”的手柄怎样玩游戏吧!真TMD是革命性的!
=================================================================================
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064636449.jpg)
这个真的是神一样的设计阿!要Orz
=================================================================================
动作类
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064635339.jpg)
冒险、AVG类
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064636449.jpg)
RPG类
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064634027.jpg)
射击类
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064635027.jpg)
体育类
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064634324.jpg)
战略类
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064636074.jpg)
虚拟角色和世界
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064634558.jpg)
桌面游戏
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064635792.jpg)
格斗
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064635574.jpg)
赛车
![Open in new window](/bbs/images/common/o_in_new.gif)
jun4rui
再来看看“革命”的手柄怎样玩游戏吧!真TMD是革命性的!
=================================================================================
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064636449.jpg)
这个真的是神一样的设计阿!要Orz
=================================================================================
动作类
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064635339.jpg)
冒险、AVG类
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064636449.jpg)
RPG类
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064634027.jpg)
射击类
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064635027.jpg)
体育类
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064634324.jpg)
战略类
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064636074.jpg)
虚拟角色和世界
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064634558.jpg)
桌面游戏
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064635792.jpg)
格斗
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064635574.jpg)
赛车
![](http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064634792.jpg)